As part of our on-going commitment to independent developers, not only do we offer free exhibition space at all of our events, we’re also going to start profiling them ahead of each event, so you can see what you’ll be playing. Launching the new feature, we catch up with NerfGames’ MD, Steven Batchelor-Manning, to hear more about their work.
Company name
NerfGames
Title name
Blox
Title genre
Arcade
Description
Blox is a simple game at heart, get your character (the Blob) to the fabled “End” sign. Now there may be certain obstacles to push, pull, eat, roar, fry and even suck you into the void on you way to that ever important sign, but you only need to move left and right and bounce. So how hard can it be?
In a little bit more detail, Blox is a physics based platformer where the player must guide their Blob across a series of challenges presented in each level. Currently there are 50 levels spread across five different themed zones and we plan to expand on this as time goes on. The Blox beta is launching imminently and will allow players to race across 10 of the current levels, not only to aid us in stomping out those few remaining bugs, but also in a quest for eternal glory (and prizes) on the highscore leaderboards!
Title platforms/availability
On beta for PC
Company/title website
Screenshots
If you’d like to exhibit your work at GameCityNights, email GameCity’s PR & Marketing Coordinator, Chris White – chris(at)gamecity(dot)org


